Author ORCID Identifier

Hung-Tao Chen ORCID iD iconhttps://orcid.org/0000-0003-0775-5900

Department

Psychology

Document Type

Conference Proceeding

Publication Date

10-10-2017

Abstract

Practice testing is an effective learning strategy, but it can lead to increased test anxiety and often has low voluntary participation rate. This paper describes a case study on the effects of a re-designed practice test using game-like elements. The results indicate that the gamified practice test had a high student participation rate and showed improved test performance.

Conference Name

Human Factors and Ergonomics Society Annual Meeting

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