EKU Faculty and Staff Scholarship
 

Department

Psychology

Document Type

Conference Proceeding

Publication Date

10-10-2017

Abstract

Practice testing is an effective learning strategy, but it can lead to increased test anxiety and often has low voluntary participation rate. This paper describes a case study on the effects of a re-designed practice test using game-like elements. The results indicate that the gamified practice test had a high student participation rate and showed improved test performance.

Conference Name

Human Factors and Ergonomics Society Annual Meeting

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