Hung-Tao Chen & Michael Lee, ( October 10, 2017) Re-Designing A Practice Test Into A Game. Conference Paper, HFES Annual Meeting. Austin, Texas.
Practice testing is an effective learning strategy, but it can lead to increased test anxiety and often has low voluntary participation rate. This paper describes a case study on the effects of a re-designed practice test using game-like elements. The results indicate that the gamified practice test had a high student participation rate and showed improved test performance.
Human Factors and Ergonomics Society Annual Meeting