Publication Date
2025
Abstract
Human-powered avatars were used in an adolescent development class to engage college students and meet course objectives. Students participated in mixed-reality simulations working with middle-school parents and a small group of teenagers. Student feedback on the use of this technology was mixed and offered suggestions for future classroom implementation.
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This work is licensed under a Creative Commons Attribution 4.0 License.
Blending AI and Human Performance to Engage Students
Human-powered avatars were used in an adolescent development class to engage college students and meet course objectives. Students participated in mixed-reality simulations working with middle-school parents and a small group of teenagers. Student feedback on the use of this technology was mixed and offered suggestions for future classroom implementation.