Author ORCID Identifier
Hung-Tao Chen https://orcid.org/0000-0003-0775-5900
Department
Psychology
Document Type
Conference Proceeding
Publication Date
10-10-2017
Abstract
Practice testing is an effective learning strategy, but it can lead to increased test anxiety and often has low voluntary participation rate. This paper describes a case study on the effects of a re-designed practice test using game-like elements. The results indicate that the gamified practice test had a high student participation rate and showed improved test performance.
Recommended Citation
Hung-Tao Chen & Michael Lee, ( October 10, 2017) Re-Designing A Practice Test Into A Game. Conference Paper, HFES Annual Meeting. Austin, Texas.
Conference Name
Human Factors and Ergonomics Society Annual Meeting
Included in
Behavior and Behavior Mechanisms Commons, Educational Methods Commons, Educational Psychology Commons